What You Need: Toys that move or can be moved (i.e. balls or dice to toss OR wind-up/battery toys)
This lesson can be done mounted or unmounted. The objective is to observe movement. The movement can be smooth or choppy, fast or slow, high or low. Some examples include tossing a ball up in the air and catching it, rolling a ring or hula hoop on the ground, and letting a wind-up toy walk across a barrel.
What You Need: Buckets Barrels (or something to place bucket on) Toys/Rings One special toy
I’ve talked on the blog before about playing games related to the season or holiday because it keeps me from getting bored. I’ve been teaching for fourteen years and need to find ways to stay fresh! This is a great game I like to play around St. Patrick’s Day, but it can be played any time.
Catching and throwing is something most of us never think about. We might have played sports growing up (or still do). Maybe we played catch in the yard. Maybe we participated in an egg toss at the county fair. No, that one is just me? Well, you get the picture. I want to talk about catching and throwing as a lesson objective today.
Again, today’s post is about a lesson objective. The game can adapt to the objective of reaching and grabbing. We take reaching and grabbing for granted but for clients who have a difficult time with fine motor skills, this can be challenging.
What You Need: Soft toys Hard toys Bucket/Barrel (optional)
Today’s game is more of a lesson objective. The game or task can be adapted however is necessary to meet the lesson objective for your client. The goal is to get the client to feel different textures, starting with soft and hard.
This game can apply to any gift-giving time of the year; I am using it in lessons this week for Valentine’s Day. I set up the lesson to reward the horses immediately, but it can be adjusted to whatever works best in your program. If there is an off-horse part of your lesson, gathering art supplies on the horse and then making a card for a caregiver would be a great idea!